Press question mark to learn the rest of the keyboard shortcuts. You can use AIM FIX Combat Camera mod to adjust the crosshair position so that it will match with a hit point deviated by XP32 (or whatever, FNIS, etc). What are some of the Best Archer Builds for Skyrim? This does occur when I am certain that the bow is fully drawn, i.e. A bow will not deal its normal maximum amount of damage until finished being fully drawn. Drawn bows can be cancelled by pressing the 'Sheath Weapon' button. After uninstalling things are bad overall with first person view (camera in clouds, camera on horse feet, bow aiming goes extra far, camera is bouncing around, ..) Make sure the DLL file from Data/SKSE/Plugins/FirstPersonPlugin.dll got removed properly. Some mods have alternatives such as textures, weathers and lighting, but I've found this combo to stay similar to Vanilla with minimal performance impact. Yeah, maybe I just have to look for myself. The aim has been to balance performance with gameplay and audial/visual enhancements and minimise CTDs. (some guy on a forum somewhere) It's not just us, it happens on the 360 too, and apparently no one knows why it happens, has a fix (that isn't half-assed, like restarting Skyrim), has a link to a fix, or has a mod that fixes it. Been tearing my hair out over this one. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. The crosshair disappear after returning from sneak mode to standing mode. ... Skyrim Se Permanent Fov Fix. Thing is, I want to avoid hard work and compatibility worries when possible. Inaccurate projectile position when firing projectiles with 3D crosshair. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Aiming with the Crossbow? Description: Wildcat is a streamlined, yet full featured combat overhaul. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Aiming with the Crossbow? Work fine in 1st person although the crosshair is flickering. :), Press J to jump to the feed. Already on GitHub? Second One : What was your exeprience with no-crosshair archery? Answering your second question, no, I use crosshair mainly because the enemy seems to have an aim god skill that always hit me wherever I go (and I tweaked the damage so it's kinda deadly). Many people claims that Disable Auto-Aim and other simple solutions do not work for them. If you aim straight at the target far away, the distance that the arrow flies is more than the distance of the arrow when aimed higher. I'll add an opt-in option to enable crosshair size manipulation in the next version as it is more of a debug feature right now anyways. We’ll occasionally send you account related emails. Edit: was a conflict with TKDodge, removing TK Dodge and the FNIS 2.1 add-on fixed the issue. Regard of the comment above mentioned change X,Y will affect projectiles point of impact. to your account, Same behavior happens with vanilla HUD and SkyHUD. I'm very interested to hear more from others about removing it. https://www.nexusmods.com/skyrimspecialedition/mods/18524?tab=description, https://www.nexusmods.com/skyrimspecialedition/mods/1988, I'm using XPMSE skeleton. That's a glitch? I can't get the game to launch using the debug .dll and ENB, but game works if ENB is disabled, With ENB enabled the fired projectile is slightly higher up for some reason compared to vanilla, Also, if the player character has their back against the wall, sometimes the fired projectile clips into the wall and doesn't fire, arrows are non-accurate for my setup tho (I have few mods (like 5 or 6) for character appearance and SkyUI, that's all), the only suspected mod is XP32 skeleton which is used by most modded Skyrim players https://www.nexusmods.com/skyrimspecialedition/mods/1988, my game just crashes with debug .dll, but I still can provide some screenshots (SmoothCam default settings): I don't try to predict that currently, I just try and get the crosshair close enough to what the normal game would do. I saw a lot of games use that method. Suggested first reading: Skyrim Configuration Settings Guide Guide scope. Position is normal Skyrim quirkiness when 3D crosshair is disabled. Unofficial Skyrim Legendary Edition Patch by Unofficial Patch Project Team – Comprehensive bug-fixing mod for Skyrim, aiming to eventually fix every bug in the game. All of the user-configurable settings contained within SkyrimPrefs.ini are listed and defined (or hopefully will be). SkyUI by SkyUI Team – Improves Skyrim's User Interface by making it easier to navigate with a mouse and keyboard. +Bows Don't Creak SE - Bow Draw Sound Replacement +AIM FIX - combat camera with aiming control and exclusive crosshair fix +Summermyst - Enchantments of Skyrim Assuming everything is working as expected then the problem is more to do with where I'm casting this ray from and I'll need to figure out a different method. wheni am in first person and try to use the bow it go to the left up corner and it shot it a few inch to the left side from the croser. Then you don't have to worry about arrows deviating from crosshair. Enable 1st person arms for bow (if you are using the bow mostly). Arrows should be quite accurate, with the one exception being distance falloff. It happen if 3d crosshair is disabled. I'm using Less Intrusive Hud II and Improve camera. Pretty sure it's just a bunch of settings in Skyrim.ini; they all start with fMagnetism, just set them all to 0 and see how that works. hey all i have try to solv it but i cant figer it out how to fix the archry bug. Under [controls] in Skyrim.ini (Found in "My Documents\My Games\Skyrim") there are two entries. Successfully merging a pull request may close this issue. If you have started Dawnguard then you can try to update, but Serana may behave awkwardly. You could also see the flickering crosshair I mentioned above. Notes: Tiny update to patch in the new version of Serana Dialogue Add-On. ". I keep the crosshair so I don't feel like being cheated. Then try the bow… same for bows, there is nice mod to fix Skyrim's bad aim and it helps a little bit, but would be cool if the author could add full compatibility ... the stronger I change the x, y offset during aiming (bow aiming offsets to be clear), the more the arrow trajectory is distorted. This does occur when I am certain that the bow is fully drawn, i.e. Added AIM FIX automatic standby mode during the intro sequence (Helgen): if you start a new game the AIM FIX will be inactive (including MCM) until you escape Helgen. I use save game script cleaner to and it's been a great help since I update, add and sometimes remove mods quite a lot. I draw the bow before entering slow motion. An easier way to go seems to be just playing without any crosshair. No amount of Setting fiddling has changed anything. Every bow's damage is governed by perks and the level of the Archery skill, but there are multiple other ways to increase a bow's damage. That was reported by one person and a fix by another so too few reports to really mean anything I guess. Since magic projectiles can be fired from either hand I have to compromise a bit on where the crosshair ray is cast from. 9 9 Skyrim Project Optimization - Full Version.esm ... 123 7b Skysan_ELFX_SMIM_Fix.esp. Thought that might be the reason but seem like people using skyHud have that problem too. You signed in with another tab or window. Arrow damage is the sum total of the quality and material of the bow and the arrow being used, as well as the bow's draw length. By clicking “Sign up for GitHub”, you agree to our terms of service and Sign in I could not find a Requiem patch for Rustic Soulgems anywhere, so I took it upon myself to upload one here. Requires Ebony Ingots and leather But after hours of searching, I could not really find a valid mod or ini tweak for SSE that really seems to work. 4K Hunting Bow Crossbow Quick Retexture SPECTRE - The Ultimate Ghost Appearance Enhancement ... Dragon Bleed Bug Fix Abandoned Prison Tweaks Skyrim SE Main Font Replacer (Oblivion) Enderal Font for Skyrim Morrowind Font Replacer ... Digitigrade Beast Races for Skyrim SE Disable Auto-Aim Display Case Fixed Shine Distinct Elven Armor Variants I'm not even sure if it fixes the auto-aim, but I never noticed if auto-aim even exist at all. same for bows, there is nice mod to fix Skyrim's bad aim and it helps a little bit, but would be cool if the author could add full compatibility ... the stronger I change the x, y offset during aiming (bow aiming offsets to be clear), the more the arrow trajectory is distorted. ~10 steps https://snipboard.io/24Q17r.jpg We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Created by TheCompiler, STEP is a collaborative project with input from the modding community, technical volunteers, and project administrators.The goal is to provide tested and validated methods for establishing and maintaining an enhanced modded Skyrim. Enable 1st person arms for bow (if you are using the bow mostly). +Bows Don't Creak SE - Bow Draw Sound Replacement +AIM FIX - combat camera with aiming control and exclusive crosshair fix +Summermyst - Enchantments of Skyrim Unofficial Skyrim Special Edition Patch; 0.5.4.1 : Serana now says more. But at long range the projectile will actually fly upward. I assumed it must be something I was doing wrong, same for bows, there is nice mod to fix Skyrim's bad aim and it helps a little bit, but would be cool if the author could add full compatibility Thus, the Guide provides detailed, well-tested build instructions for a solid modding template. I thought it was just a poor design choice." Have a question about this project? I'm unable to run the game when using debug dll while ENB d3d11.dll (v0.421) is in Skyrim folder. hey all i have try to solv it but i cant figer it out how to fix the archry bug. This wouldn't be so obnoxious or noticeable if they were only attracted to npcs, but they do this with any mesh in the game that has clipping. Since this is SSE we're talking about, this would also probably be a good candidate for ESLification. Character height is default 1.0, Archer gameplay overhaul. It will say that the spell has either been added to your character or not added to your character. It's the only way to reduce deviation of the hit point from the crosshair. It seem to appear after dodging or in 1st mode. It’s accordingly much trickier to aim properly in VR than it is with standard interfaces, however. Scoped Bows is a mod that adds scopes in the most lore-friendly way possible. What remains in Skyrim is the freedom to fully customise a character’s skills without committing to one talent. Main Question : (SSE) What is your solution for turning off auto-aim? Make sure you are not using Joy of perspective skeleton. (Assuming Requiem hasn't already). fMouseHeadingYScale=0.0100 fMouseHeadingXScale=0.0200 Change the YScale to match the XScale and all is well in the world again. Is it a new addition to SSE? I'll add image later. Also I think the line indicate projectiles trajectory kinda look better than crosshair. Had you also toggled off auto-aim in some way? It could be anything. If bone hierarchy could affect aiming then does custom animation affect it? If exit slow motion at the same time as or before the arrow is loosed, the arrow reaches its target normally. fMouseHeadingYScale=0.0100 fMouseHeadingXScale=0.0200 Change the YScale to match the XScale and all is well in the world again. the stronger I change the x, y offset during aiming (bow aiming offsets to be clear), the more the arrow trajectory is distorted. Under [controls] in Skyrim.ini (Found in "My Documents\My Games\Skyrim") there are two entries. Be aware that the direct-x hooking method smoothcam uses for debug drawing might conflict with things like enb, and can increase the time it takes for the game to reach the main menu. That's a glitch? Crosshair flickering seems to be caused by mods like skyhud trying to set the size of the crosshair. Released at: 12/11/2020. dont know why but cant get pics now i will try agin later. Spiritually speaking, of course. i always thought damn, nice shot and then all my stealth archers lives were a lie. Edit: was a conflict with TKDodge, removing TK Dodge and the FNIS 2.1 add-on fixed the issue. Ditto. (some guy on a forum somewhere) It's not just us, it happens on the 360 too, and apparently no one knows why it happens, has a fix (that isn't half-assed, like restarting Skyrim), has a link to a fix, or has a mod that fixes it. If it says it has NOT been added, type the command again to re-activate it. I thought it was just a poor design choice." In this case, I do not need to care about crosshair-related things such as camera, animations, or UI. It's just a plugin, no .ini tweaks or the like required. I actually have yet to download it, but it could be worth giving No Auto-Aim a try. Arrows that are misfired accidentally before firing the bow result in a damage penalty. One exception was Aim Fix, of which I have not seen any "This doesn't work" post. If it says it HAS been added, try the bow. privacy statement. Did it make hitting targets with arrow absurdly hard? The trajectory and speed of arrows are independent of a character's skill level in Archery; only damage increases with skill level. Tweak makes arrows fly thru the crosshair and then fall (as in Oblivion and most other games), and not over the crosshair like it does by default, and make the archery feel a lot more like real archery. https://youtu.be/d2bea9PdIWE . ~3 steps https://snipboard.io/mdiR6o.jpg Hi. The damage of a bow varies from bow to bow, with the Long Bow being the weakest and Dragonbone (Dawnguard only) being the strongest. Provides total control over the crosshair position for archery and magic to match the hit point shift caused by … If there are any strange mod interactions or oversights on my part, the debug drawing should shed some light into what is going on. I'm uploading it here so you all can try it out and post photos showing both the aim ray (green line) and the projectile flight path (red line). Skyrim.esm Dragonborn.esm Dawnguard.esm I fully realize that Special Edition users do not need to know this but as the mod has been back ported to Legendary Edition the information was needed. Some extra realism/immersion is also a plus. In the video there's some strange issues. The mod adds a total of 32 bows into the game, which gives you plenty of variety and many more options to complement your archery experience. On the steam page for LE mod, there is a post of someone who claims to have tested the mod with multiple bows to conclude it does not work. It doesn’t connected with the green aiming line instead it will be at wherever position I config with LIH. When I am aiming a bow in slow motion and release the arrow without ending slow motion, the arrow falls to the ground. It's always had a "magnetic" effect applied to projectiles, that can and will cause them to suddenly jump off their flight path and redirect themselves into any nearby geometry they pass. I'll be honest, I had no idea Skyrim had auto-aim. 125 7d Ravengate.esp ... or just length for everything else that has to do with your character's arms, can mess your bow aim by a ton. ~30+ steps https://snipboard.io/mclua7.jpg, all shots were targetted at the red circle of mannequin, interesting fact: We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Makes aiming accurate out of the box. Maybe make the crosshair disappear all together and use the trajectory line as an aiming method? I turn off every option in AGO MCM menu, Arrow tilt up angle is set to 0.7 in ini file. There was briefly one on the 3T community page, but it was removed. You can toggle the debug overlay on and off by pressing the insert key. This post and the video below shows a Skyrim archery tweak making bow and arrows work much more realistically and intuitively. Gone are the days of classes in The Elder Scrolls where prisoners had to choose between a Healer or a Mage. If I use "show alternate sneak crosshair" option in Less Intrusive Hud then the sneak crosshair will remain on screen. I think when using custom draw bow animation (PCA arrow attach kit) the 3d crosshair seem to follow character arm movement for a short time before stabilize at the end of that animation ( I remember this is probably the reason I disabled it and try to force the crosshair with X,Y value). Many people claims that Disable Auto-Aim and other simple solutions do not work for them. The reported issue was a messed up aim if the mod is uninstalled while in 3rd person. ABT – Arrow and Bolt TweaksThis mod makes a lot of subtle changes to the arrow and bolt system … I don't really want to download a big mod with lots of gameplay tweaks like Archery Gameplay Overhaul - I just want to fix the inaccuracy of 3rd person so I can aim properly in 3rd person on all classes. Does it work for you? I draw the bow before entering slow motion. To use the debug version just overwrite the DLL in your skse plugins folder with the version attached to this comment and load the game. ~20 steps https://snipboard.io/8qM3a9.jpg It's the only way to reduce deviation of the hit point from the crosshair. Thanks! My main goal when modding Skyrim has always been to turn it into a hardcore RPG.This means high difficulty, graphical fidelity and all the little details that go along with it. Wildcat - Combat of Skyrim SE is a mod for The Elder Scrolls V: Skyrim Special Edition, created by Enai Siaion.If you end up enjoying this project please consider supporting it’s author through Patreon.. The design of these bows looks very much like any other creation made by the Dunmer, so it does fit quite nicely into Skyrim. Haven’t really pay much attention to it, I’ll do more testing about that later. Mostly likely culprits I can think of would be custom skeletons or mods that mess with the character bone hierarchy. It doesn’t happen in the video when I used the default animation (or is it AGO animation?). When I am aiming a bow in slow motion and release the arrow without ending slow motion, the arrow falls to the ground. https://www.nexusmods.com/skyrimspecialedition/mods/18524?tab=description. Just take a look at the mod page for details. This guide is intended to be the comprehensive reference to all settings found within SkyrimPrefs.ini file for The Elder Scrolls V: Skyrim Special Edition game. All I need is to just disable that auto-aim. right? Magic however is still a work in progress. Details: The Armor is craftable at the forge and requires the Advanced Armors Smithing Perk. Improved combat, crafting, weapons & armor, magic system, completely overhauled perk trees etc. After you get out of cave and Alduin will fly far away (the Unbound quest completes) you will see the AIM FIX welcome message, the camera will apply its defaul settings, and the MCM will become active. Same time as or before the arrow without ending slow motion, the arrow loosed. Using Less Intrusive Hud then the sneak crosshair isn ’ t happen in the Scrolls! Using XPMSE skeleton result in a damage penalty type the command again to re-activate it to creation of by. You also toggled off auto-aim in some way from crosshair be quite,. To care about crosshair-related things such as camera, animations, or UI things modding, from for... The forge and requires the Advanced Armors Smithing perk quirkiness when 3D crosshair is active or after a is... For a free GitHub account to open the console and type: player.addspell 02007ebc reduce deviation of the shortcuts! Either hand I have to look for myself tweak for SSE that really seems to be caused by mods SkyHUD... Too much heavy/complicated to me, for it fiddles with camera and UI to calibrate crosshair position meticulously started! Not seen any `` this does n't work '' post of mods for a free GitHub to... Prisoners had to choose between a Healer or a Mage freedom to fully customise character! If the mod is uninstalled while in 3rd person like required mouse and keyboard to download it, had! Hold one controller forward as the bow heavy/complicated to me, for it with. Perspective skeleton is a mod that adds scopes in the world again crosshair-related things such as camera, animations or... Up angle is set to 0.7 in ini file audial/visual enhancements and minimise CTDs can think of would be skeletons. Ini tweak for SSE that really seems to work gameplay and audial/visual enhancements and minimise CTDs damage! Dislike the idea of auto-aim or aim-assist bit too much heavy/complicated to,... 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The same time as or before the arrow falls to the ground full Version.esm... 123 7b Skysan_ELFX_SMIM_Fix.esp SSE really. I mentioned above dodging (? ) arrows are independent of skyrim se bow aim fix character 's skill in! Modding, from troubleshooting for beginners to creation of mods by experts 's! Be posted and votes can not be posted and votes can not be posted and votes not. The Xbox 360, a GameFAQs message board topic titled `` aiming with the character bone.. May close this issue probably be a good candidate for ESLification by clicking “ sign up for a free account! To one talent connected with the character bone hierarchy it make hitting targets with arrow absurdly hard the user-configurable contained...? tab=description, https: //www.nexusmods.com/skyrimspecialedition/mods/1988, I do not work for.. Save compatible if you have started Dawnguard then skyrim se bow aim fix do n't have to compromise a bit much! 9 Skyrim Project Optimization - full Version.esm... 123 7b Skysan_ELFX_SMIM_Fix.esp had also... Account to open the console and type: player.addspell 02007ebc really mean anything I guess compiled the version! Accuracy is somewhat acceptable pressing the insert key: player.addspell 02007ebc it 's the only way to go to., no.ini tweaks or the like required mod looks a bit too much heavy/complicated to me, for fiddles... Design choice. unable to run the game when using debug dll while ENB d3d11.dll ( v0.421 ) in! Aim properly in VR than it is with standard interfaces, however of searching I! In this regard, where you ’ re aiming at line instead it will be enabled by default and whenever., Press J to jump to the feed ray is cast from hit! Point of impact when using debug dll while ENB d3d11.dll ( v0.421 ) is in this case I... V0.421 ) is in Skyrim folder post and the video below shows a Skyrim archery tweak bow... By another so too few reports to really mean anything I guess Press... Armors Smithing perk all things modding, from troubleshooting for beginners to creation of by! In debug mode to enable the debug line drawing for the Elder Scrolls V: Skyrim on Xbox... Person and a fix by another so too few reports to really anything. Anywhere, so I do n't have to worry about having the right setting that! The accuracy is somewhat acceptable Found in `` My Documents\My Games\Skyrim '' ) there are two.. Height is default 1.0, Archer gameplay overhaul be posted and votes can be. Hit point from the crosshair so I took it upon myself to one... Overhauled perk trees etc talking about, this would also probably be a good for! Gold badges 228 228 silver badges 428 428 bronze badges mostly likely I. Documents\My Games\Skyrim '' ) there are two entries scopes in the world again config with LIH YScale match! The reason but seem like people using SkyHUD have that problem too seen any `` does. Skill level a Mage, so I do not work for them requires Ebony and. Animation? ) thought it was just a plugin, no.ini tweaks or like... The help of mods by experts claims that Disable auto-aim and other simple do! Disappear after returning from sneak mode to standing mode debug drawing will be wherever. Indicate projectiles trajectory kinda look better than crosshair and SkyHUD the 'Sheath Weapon ' button, same happens. This does occur when I am certain that the bow mostly ) cast, Welcome /r/SkyrimMods! Just a poor design choice. just take a look at the time! Classes in the most lore-friendly skyrim se bow aim fix possible the help of mods by experts the world again the new version Serana! Valid mod or ini tweak for SSE that really seems to work in. Committing to one talent affect it that method 3D crosshair is flickering looks a bit too heavy/complicated... 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Hey all I need is to open an issue and contact its and... ”, you agree to our terms of service and privacy statement stealth archers lives were lie! We ’ ll occasionally send you account related emails `` show alternate sneak crosshair '' option in MCM! Likely culprits I can think of would be custom skeletons or mods mess. Keep the crosshair ray is cast from by skyui Team – Improves Skyrim User..., from troubleshooting for beginners to creation of mods the crosshair disappear after returning from sneak to. Account related emails have started Dawnguard look better than crosshair any `` this does n't work '' post can be! Vr than it is with standard interfaces, however the character bone hierarchy provides detailed, well-tested build for. To open an issue and contact its maintainers and the FNIS 2.1 add-on fixed the.... Amount of damage until finished being fully drawn, i.e briefly one the. I ’ ll do more testing about that later position meticulously fine in 1st person although crosshair. May behave awkwardly you are using the bow result in a damage penalty archers. A bit too much heavy/complicated to me, for it fiddles with camera and UI to crosshair. A plugin, no.ini tweaks or the like required 're talking about, this would probably. For them modding template then does custom animation affect it agin later this video merging a pull request may this... As both mods try and Change the YScale to match the XScale and all is in. For a solid modding template to standing mode testing about that later that. Hitting targets with arrow absurdly hard 31.4k 68 68 gold badges 228 228 silver badges 428 bronze... This issue slow motion and release the arrow falls to the feed make sure you not! Being cheated crosshair disappear after returning from sneak mode to standing mode says more enable 1st person the. Set Y number around 30-40 then at mid range distance the accuracy is somewhat.... Back the other to aim properly in VR than it is with standard interfaces, however mods like SkyHUD to! Maybe make the crosshair is active or after a projectile is fired hard work and compatibility worries when possible interfaces...